As the narrator progressively becomes irritated by player's inability to pass away, he eventually slams his massive and fury fist down on the hero's house. Evidently, this person is just pure evil, as his initial appearance sets him up against a humble blueberry farmer named Horatio which he proclaims shall be killed – as it turns out, I was destined to control this fence-wielding farmer. Pit People takes place in a world where everything is dictated by a god-like creature that doubles as the narrator of the ongoing story. Bear with me, though, as I can't imagine I'll be able to do proper justice to a game that has captivated me so. For some context, let me first lay the groundwork for the game itself, as the turn-based strategy installment that it really is. I was given the opportunity to go hands-on with Pit People during a recent media event in San Fransisco, where I quickly fell in love with the pure hilarity of the dialogue present within the forthcoming title. This software is a rather large departure from the aforementioned castle-crashing title, but it has ended up being a rather welcomed introduction to the world of turn-based strategy for the longtime indie dev. The four-player hack-and-slash title resonated with fans as a result of its couch co-op and zany humor, and those are key elements that the team is hoping to carry over with its latest game, Pit People. The Behemoth isn't a household name, which is a shame considering that the studio has produced one of the more popular downloadable games in recent memory with Castle Crashers. The team behind the ever-popular Castle Crashers is hard at work on a brand new game called Pit People, and one editor went hands-on with the hilarious turn-based title.
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